“Videogames as Folk Worlds: Nationalism – Democracy – Sustainability”
Past Events
“Videogames as Folk Worlds: Nationalism – Democracy – Sustainability”
An international symposium “Videogames as Folk Worlds: Nationalism – Democracy – Sustainability” will be held on April 11th-12th in room 319 of Altes Finanzamt.
Videogames are a mass medium whose global sales and user numbers have exceeded those of the film and music industries for over a decade. However, they serve much more than just entertainment purposes. As interactive, educational experience worlds, they are used by governments and paramilitary groups as propaganda tools and military training simulators, e.g. in the Ukrainian War.
Simultaneously, videogames can serve to convey and critically engage with culturally specific and folkloric content and thus pursue pacifist, democratic and sustainability-promoting goals. Although this dual role forms the basis of much public controversy, there is no comprehensive scientific/scholarly understanding of how videogames as folk worlds can impact intercultural understanding in anti- and prosocial ways. Nor do we have the methodological tools to perform such research in qualitative, quantitative and mixed approaches.
To address this lacuna, this international symposium serves to develop a systematic transdisciplinary research program in videogames as folk worlds and as tools for transcultural understanding. The contributions range from media, literary and cultural studies to computer science, anthropology, educational psychology and political science.
The two-day symposium will analyze the dual role of computer games as transregional, nationalistic propaganda machines on the one hand and as democracy and diversity-fostering, critical and prosocial media experiences on the other. It will explore how the social and political actions of players are shaped by nationalist or fascist content, how such content appears in games, and how, conversely, pro-democracy, sustainability-promoting elements can be incorporated, experienced and learned in and through the design of alternative “indie” games.
You can find the complete program here.
Venue
11-12 April 2024 | Room 319, Landshuter Straße 4 (Altes Finanzamt)