In episode 11, ‘God is A Game Designer,’ of the Gamepathy podcast, Sebastian R. Richter talks with host Prof. Marion Plank (IU) (external link, opens in a new window). Together, the two venture into the ‘thick fog of Disco Elysium’ and explore what it means to fail in the game, to become alienated, to listen to the very loud inner monologue, and to find oneself again. They discuss the concept of divine ‘design’ and ‘intention’ and the parallels to the design of video games. They also talk about theatre, Sebastian's doctoral thesis, and the existential philosophical basis of many of today's games.
The latest episode of the SWR vidcast #BrustRaus (DASDING) (external link, opens in a new window) is about ‘Performative Males,’ a trend on social media this summer in which some men present themselves as feminists in elaborate and sometimes humorous ways. Host Aurora Lushtaku revisited the topic with Laura Niebling and critically examined the media forms the trend has developed, the popular cultural references it makes, and why reading in cafés should not mean losing the rights to one's own image.
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