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Virtual reality

One of the main research methods we use at our department is virtual reality (VR): an interactive form of computer simulation that allows us to present complex situations.

Several of our current studies focus on the mechanisms of exposure therapy in VR. VR is a suitable instrument for this research topic as it provides the possibility to generate controllable and easily adjustable experimental settings (for an example see "Effect of multiple context exposure on renewal in spider phobia").

Another research focus at our department are social interactions, which are often relevant for experiencing stress in private as well as professional contexts. They are also a defining component of several mental disorders and point of intervention in psychotherapy. To shed more light on various aspects of social interactions, we utilize virtual reality paradigms, with the ultimate goal to develop tools to investigate social interactions, which can also be used in mental illness prevention programs and to treat social anxiety.