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Programme profile & structure

Profile of the degree program

In the M.Sc. program in Media Informatics, you will learn to design modern digital systems, develop interactive applications, and work in interdisciplinary project environments. During your studies, you will deepen your knowledge in areas such as user experience design, software development, and interactive media technologies. At the same time, you will have the opportunity to specialize in specific fields of application in media informatics (such as usability engineering, game engineering or digital humanities) and/or expand your skills in the areas of computer science, data science, and AI.

As a graduate of our master's program, you will have an excellent academic education that you can tailor to your individual interests and career goals.

You will acquire a solid foundation in software engineering methods, user-centered design principles, and the development of innovative digital solutions. In your own projects, you will work on current challenges in media informatics and translate theoretical knowledge into practical applications. All of this will prepare you to actively shape the digital future and start a career as a sought-after expert in science, industry, or the tech and creative sectors.


Structure of the degree program

The Master's program in Media Informatics is divided into:

  • a core area with four compulsory modules (including the Master's thesis) totalling 72 ECTS credits, and
  • an elective area of at least 48 ECTS credits. In the elective area, you can choose freely from a total of 12 modules.

Core Area: Where Ideas Become Systems

During your studies, you will complete four compulsory modules in which you will develop, implement, and research interactive systems.

  • In the Software Engineering and Project Management module, you will learn project management methods and how to apply them in IT projects.
  • In the Engineering Interactive Systems module, you will put a software development or usability engineering project into practice.
  • In the Research Project in Human-Centered Computing module, the focus is on research: you will carry out a research project in the field of human-centered computing (e.g., mixed reality, human language technologies, experience design, tangible interactions, etc.) and deepen your understanding of the methodological and scientific foundations of research and development.
  • In the Master's Thesis module, you will carry out your final project.

Elective Area: Time to Choose

Usability engineering, game engineering, digital humanities, explainable or generative AI? Or perhaps a course in computer and data science as part of the free elective module? Maybe even a semester abroad?

You can choose your own individual specialization from a range of 12 elective modules worth a total of 48 ECTS credits. The only requirement is that you must earn at least 48 ECTS credits.

Examination Regulations and Module Catalogue

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